8 years later: Hello Neighbor breaks CCU record, ships 100k units in a week on Steam. Why?
The direct result of a strategy we embarked on a decade ago. It's been over 8 years since we launched Hello Neighbor on Steam (I'm getting old..). While the game has always had more traction on consoles and mobile, this is a huge milestone for us - and reaffirms our theory of unlocking value for game IP over a decade, and the strategy to get there. First, here are some stats Last December was the game's best December on Steam since launch , shipping over 60k units . This is


Winning Before Next Fest: The Road to 200K Wishlists
With The King is Watching hitting 200k wishlists and becoming #11 at Next Fest, here's how we got there - and why it's never just about SNF.


DEADSIDE adds 100k new players in 7 days
A week ago we launched DEADSIDE on Xbox Series S|X and PlayStation 5. This launch has added 100k new players to the game in 7 days. About...


Announcing a Kingmakers Movie by the creators of Sonic
Today we've announced a partnership with Story Kitchen to bring KINGMAKERS to the big screen. I believe Story Kitchen are responsible for...


How To Pitch Games (in 2024)
How to pitch a game in a very challenging time in the games industry


3 Million Wishlists
How we've generated over 3 million wishlist this year, and 1 million in the past month alone


tinyBuild Connect 2024 Recap
Watch the full show here:


DUCKSIDE: An April Fools Joke which wasn't a joke
Here's how we turned a fake April Fools joke into a popular video game about ducks shooting each other


Kingmakers Announcement Roundup
Yesterday we announced Kingmakers. Think Back to the Future meets Call of Duty. You take a machine gun to a sword fight while traveling...


Hello Neighbor Animated Series Update
Welcome (back) to Raven Brooks! Last December we premiered 2 episodes of the highly anticipated Hello Neighbor Cartoon. We are finally...


