December 2, 2016

I recently satdown with Matt from GamesIndustry.biz and talked about various subjects -- from our stance on shady key reselling sites, to piracy, and constantly reinventing the wheel which feels like doing magic tricks. 

Full article can be found here

July 17, 2015

We're about to release No Time To Explain on Xbox One, and a "Remastered" version on Steam. The game's finally been rebuilt in a proper engine (Unity), with developers who actually know how to code games. Neither Tom Brien or I -- the pair who started tinyBuild four ye...

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